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1. Disease - in Player Features and Ideas Discussion [original thread]
Originally by: Misses Gap Edited by: Misses Gap on 17/02/2006 17:14:02 Vox I d like to keep on proposing the other variant- infestation of the ship (essentially that one is "you") To avoid certain kinds of spreading you can use modul...
- by Vox Virilis - at 2006.02.17 19:54:00
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2. Disease - in Player Features and Ideas Discussion [original thread]
This idea makes sense to me, and I think it could prove to be quite useful. Lets make it such that, diseases break out in only the most populated areas (Think about it, in school, you got sick, from other kids, cause you all had to come together a...
- by Vox Virilis - at 2006.02.17 17:05:00
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3. Skill Hardwiring Implants, in your POD! - in Player Features and Ideas Discussion [original thread]
I believe it would be vastly beneficial to see either the current set of skill hardwiring implants, or a new set, that could be installed in ones pod. These Pod-installed implants may or may not be able to be removed at will (This being the main r...
- by Vox Virilis - at 2006.02.17 16:27:00
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4. Jag, Vengeance, Hawk + AS 4th bonus! - in Ships and Modules [original thread]
Originally by: Zippy Pinno And another thing: We dont need the stinking optimal range bonus on Jaguars and Wolfes. It discriminates against Auto Cannons. Make it a falloff bonus. Guns have equal rights too. Agreed! should definitely be...
- by Vox Virilis - at 2006.02.17 05:43:00
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5. AND I WILL FORM THE HEAD!!! - in Player Features and Ideas Discussion [original thread]
(I have to ask) So, what happens when you get 42 of the "God/Norris Ship assemblies" all put together. (to put this in perspective, I think there measuring the length and breadth of these ships in AU's now!!!) No longer a planet eater, but a shi...
- by Vox Virilis - at 2006.02.17 04:32:00
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6. CCP please read! Marketing Proposal: EVE and LEGO - in EVE General Discussion [original thread]
LEGO and EVE, EVE and LEGO, you know..... (bump to top, had to) "My backpack's got jet's. I'm Boba the Fett. I bounty hunt for Jabba Hutt, to finance my Vette. -wikiwikiwa!"
- by Vox Virilis - at 2006.02.17 04:22:00
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7. Baby steps... Add abilty to place CORP logo on ships. - in Player Features and Ideas Discussion [original thread]
Originally by: Culmen well if the brilliant idea, has been put up so many times mabey the devs should start to take notice Agreed! In all seriousness, this is a good idea. and unlike the weekly post about a "Skill training queue" by "J...
- by Vox Virilis - at 2006.02.17 04:20:00
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8. Better utilisation of Empire space & make Amarr more attractive - in Player Features and Ideas Discussion [original thread]
As a Minmatar, I'm not exactly "Gung-Ho" for the advancement of the Amarrian Empire, However, I do think you make some valid points. First and foremost, There is currently NOTHING to distinguish between the races, nothing. I remember from my shor...
- by Vox Virilis - at 2006.02.17 04:08:00
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9. AND I WILL FORM THE HEAD!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Russo I just had a bigboner idea. The caldari voltron would pull out a huge guitar and start wailing on it, and this would cause all the ships nearby to suffer sonic damage and they would explode. Holy wow geeze, this has to...
- by Vox Virilis - at 2006.02.16 02:32:00
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10. AND I WILL FORM THE HEAD!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Russo Thats brilliant. A providence ship for a shield...I couldnt have came up with a better idea myself (lie) I was thinking that it would be great to have the caldari Voltron to have shoulder mounted citadel assault launc...
- by Vox Virilis - at 2006.02.15 04:27:00
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11. CCP please read! Marketing Proposal: EVE and LEGO - in EVE General Discussion [original thread]
Originally by: Soren go nuts http://www.lego.com/eng/factory/default.asp I downloaded the LEGO Digital Designer, but couldn't design even the most basic of Ships from EVE, because of the brick limitation. Too bad, I had hopes of desi...
- by Vox Virilis - at 2006.02.14 21:10:00
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12. CCP please read! Marketing Proposal: EVE and LEGO - in EVE General Discussion [original thread]
Growing up, I had LEGO's, and then I had "my other toys". LEGOs have been apart of me for as long as I can remember. My first big LEGO set was the original Space Shuttle set. it cost $40 and I saved for weeks and weeks, and then finally I got it. ...
- by Vox Virilis - at 2006.02.14 06:13:00
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13. AND I WILL FORM THE HEAD!!! - in Player Features and Ideas Discussion [original thread]
and we all know the "...and even kills Chuck Norris and Mr. T!" is totally out of the question. "My backpack's got jet's. I'm Boba the Fett. I bounty hunt for Jabba Hutt, to finance my Vette. -wikiwikiwa!"
- by Vox Virilis - at 2006.02.14 02:08:00
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14. AND I WILL FORM THE HEAD!!! - in Player Features and Ideas Discussion [original thread]
"In other news tonight: Voltron got totally served!" this idea is awsome, I think there should be one set of voltron ships per race, Amarr: ship looks like a scantily clad voluptuous woman who wields a large weapon (sword if you like)with a myr...
- by Vox Virilis - at 2006.02.14 02:06:00
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15. Breathe Life into EVE - in Player Features and Ideas Discussion [original thread]
SIGNED , I love this idea!!! I think something like this is absolutely necessary. I played WoW (for a very short time, and on a friends account) but one of the things I remember most about it was everything had some historical significance... "...
- by Vox Virilis - at 2006.02.14 01:26:00
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16. Fly through stations - in Player Features and Ideas Discussion [original thread]
Originally by: vinnymcg But if you move the spawn point further out on lets say Caldari stations (which are actually the ones i get stuck in) it wont be as easy to make instas as you can make instas to caldari stations by bookmarking ass s...
- by Vox Virilis - at 2006.02.02 04:29:00
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17. Stargate Camping - in Player Features and Ideas Discussion [original thread]
There was a time when I'd have agreed with this topic, but not anymore. I frequently hang about in 0.4 and 0.3, the missions are better there. and I frequently hear of gate camps. However, it's become real easy to avoid them. Keeping an eye on loc...
- by Vox Virilis - at 2006.02.01 04:37:00
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18. Action-Based skill training time modifiers. - in Player Features and Ideas Discussion [original thread]
Wow, The open-mindedness of this group of players is dumbfounding. It's really dissappointing to see so little faith... "My backpack's got jet's. I'm Boba the Fett. I bounty hunt for Jabba Hutt, to finance my Vette. -wikiwikiwa!"
- by Vox Virilis - at 2006.01.07 06:16:00
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19. Action-Based skill training time modifiers. - in Player Features and Ideas Discussion [original thread]
Originally by: Ralitge boyter Here would be what you would do to make this very borring in deed. - Corp skills, click around on the corporation managment window - Drone skills kick a few drones out of the bay - EW jam a roid - Electron...
- by Vox Virilis - at 2006.01.01 15:12:00
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20. Action-Based skill training time modifiers. - in Player Features and Ideas Discussion [original thread]
Originally by: Happysin How would this work fir trade skills and the like? I can put up quite a lot of things for sale and still go out and shoot things. Do I get the bonus for trade skills the whole time I have something for sale and th...
- by Vox Virilis - at 2005.12.30 06:27:00
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